Total vulnerabilities in the database
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
Software | From | Fixed in |
---|---|---|
gearbox_software / halo_combat_evolved | 1.4 | 1.4.x |
gearbox_software / halo_combat_evolved | 1.2 | 1.2.x |
gearbox_software / halo_combat_evolved | 1.31 | 1.31.x |
gearbox_software / halo_combat_evolved | 1.5 | 1.5.x |