An ActiveX control in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2 does not properly initialize an unspecified object component during parsing of a CDDA URI, which allows remote attackers to execute arbitrary code or cause a denial of service (uninitialized pointer dereference and application crash) via a long URI.
| Software | From | Fixed in |
|---|---|---|
| realnetworks / realplayer | 11.0 | 11.0.x |
| realnetworks / realplayer | 11.0.4 | 11.0.4.x |
| realnetworks / realplayer | 11.0.2 | 11.0.2.x |
| realnetworks / realplayer | 11.0.3 | 11.0.3.x |
| realnetworks / realplayer | 11.0.5 | 11.0.5.x |
| realnetworks / realplayer | 11.1 | 11.1.x |
| realnetworks / realplayer | 11.0.1 | 11.0.1.x |
| realnetworks / realplayer_sp | 1.0.1 | 1.0.1.x |
| realnetworks / realplayer_sp | 1.1.3 | 1.1.3.x |
| realnetworks / realplayer_sp | 1.0.0 | 1.0.0.x |
| realnetworks / realplayer_sp | 1.0.2 | 1.0.2.x |
| realnetworks / realplayer_sp | 1.1 | 1.1.x |
| realnetworks / realplayer_sp | 1.1.2 | 1.1.2.x |
| realnetworks / realplayer_sp | 1.1.4 | 1.1.4.x |
| realnetworks / realplayer_sp | 1.1.1 | 1.1.1.x |
| realnetworks / realplayer_sp | 1.0.5 | 1.0.5.x |
| realnetworks / realplayer | 2.1.2 | 2.1.2.x |