Kimai contains an authenticated improper authorization vulnerability in Team-related assignment APIs. A Teamlead who can edit their own team can use backend API endpoints to add users or activities that fall outside their intended visible or manageable scope, even when the frontend correctly hides those targets.
This affects both team member assignment and team activity assignment. The issue is caused by treating "may edit this team" as equivalent to "may attach any referenced object to this team", without performing a second authorization check on the target user or activity.
The issue affects at least the following API routes:
POST /api/teams/{id}/members/{userId}POST /api/teams/{id}/activities/{activityId}In both cases, the backend checks whether the caller may edit the Team, but it does not verify whether the referenced User or Activity falls inside the caller's allowed management scope.
For team member assignment, the frontend form correctly limits the visible user choices. In src/Form/TeamEditForm.php, the team edit form uses UserType:
$builder->add('users', UserType::class, [
'label' => 'add_user.label',
'help' => 'team.add_user.help',
'mapped' => false,
'multiple' => false,
'expanded' => false,
'required' => false,
'ignore_users' => $team !== null ? $team->getUsers() : []
]);
In src/Form/Type/UserType.php, the user selector is built from UserRepository::getQueryBuilderForFormType():
$query = new UserFormTypeQuery();
$query->setUser($options['user']);
$qb = $this->userRepository->getQueryBuilderForFormType($query);
$users = $qb->getQuery()->getResult();
And in src/Repository/UserRepository.php, Teamlead-visible candidates are limited to team members from teams they lead:
if (null !== $user && $user->isTeamlead()) {
$userIds = [];
foreach ($user->getTeams() as $team) {
if ($team->isTeamlead($user)) {
foreach ($team->getUsers() as $teamMember) {
$userIds[] = $teamMember->getId();
}
}
}
$userIds = array_unique($userIds);
$qb->setParameter('teamMember', $userIds);
$or->add($qb->expr()->in('u.id', ':teamMember'));
}
However, the actual member-assignment API does not reuse that restriction. In src/API/TeamController.php:
#[IsGranted('edit', 'team')]
#[Route(methods: ['POST'], path: '/{id}/members/{userId}', name: 'post_team_member', requirements: ['id' => '\d+', 'userId' => '\d+'])]
public function postMemberAction(Team $team, #[MapEntity(mapping: ['userId' => 'id'])] User $member): Response
{
if ($member->isInTeam($team)) {
throw new BadRequestHttpException('User is already member of the team');
}
$team->addUser($member);
$this->teamService->saveTeam($team);
}
For activity assignment, the same pattern appears. In src/API/TeamController.php:
#[IsGranted('edit', 'team')]
#[Route(methods: ['POST'], path: '/{id}/activities/{activityId}', name: 'post_team_activity', requirements: ['id' => '\d+', 'activityId' => '\d+'])]
public function postActivityAction(Team $team, #[MapEntity(mapping: ['activityId' => 'id'])] Activity $activity, ActivityRepository $activityRepository): Response
{
if ($team->hasActivity($activity)) {
throw new BadRequestHttpException('Team has already access to activity');
}
$team->addActivity($activity);
$activityRepository->saveActivity($activity);
}
The Team voter only checks whether the current user may edit that team, not whether the referenced object is within the Teamlead's legitimate scope. In src/Voter/TeamVoter.php:
if (!$user->isAdmin() && !$user->isSuperAdmin() && !$user->isTeamleadOf($subject)) {
return false;
}
return $this->permissionManager->hasRolePermission($user, $attribute . '_team');
For activities, this is especially risky because later authorization logic may trust the team assignment that was just written. In src/Security/RolePermissionManager.php:
public function checkTeamAccessActivity(Activity $activity, User $user): bool
{
if ($activity->getProject() !== null && !$this->checkTeamAccessProject($activity->getProject(), $user)) {
return false;
}
return $this->checkTeamAccess($activity->getTeams(), $user);
}
So once a Teamlead is able to write a new team/activity relation, later access-control decisions may treat that relation as legitimate input.
A PoC was provided, but removed for security reasons.
This vulnerability allows a Teamlead to use their own editable team as an expansion container for objects that should remain outside their authorized scope. In the validated member-assignment case, the attacker can forcibly add users who are not supposed to be manageable through that Teamlead's visible range. In the activity-assignment case, the attacker can attach activities that are outside the intended authorization boundary of the team.
Once such relations are written, downstream authorization, visibility, and business workflows may start treating them as legitimate. This can affect user scoping, team-based access control, customer/project/activity visibility, time-entry behavior, statistics, and reporting. The issue therefore breaks the trustworthiness of Team as a security isolation container.
Several new permission checks were added to src/API/TeamController.php -
#[IsGranted('access_user', 'member')] before adding as new team member#[IsGranted('view', 'customer')] before a team is granted access to a customer#[IsGranted('view', 'project')] before a team is granted access to a project#[IsGranted('view', 'activity')] before a team is granted access to an activitySee https://www.kimai.org/en/security/ghsa-xv4r-4885-gwpg for more information.
| Software | From | Fixed in |
|---|---|---|
kimai / kimai
|
- | 2.58.0 |
A security vulnerability is a weakness in software, hardware, or configuration that can be exploited to compromise confidentiality, integrity, or availability. Many vulnerabilities are tracked as CVEs (Common Vulnerabilities and Exposures), which provide a standardized identifier so teams can coordinate patching, mitigation, and risk assessment across tools and vendors.
CVSS (Common Vulnerability Scoring System) estimates technical severity, but it doesn't automatically equal business risk. Prioritize using context like internet exposure, affected asset criticality, known exploitation (proof-of-concept or in-the-wild), and whether compensating controls exist. A "Medium" CVSS on an exposed, production system can be more urgent than a "Critical" on an isolated, non-production host.
A vulnerability is the underlying weakness. An exploit is the method or code used to take advantage of it. A zero-day is a vulnerability that is unknown to the vendor or has no publicly available fix when attackers begin using it. In practice, risk increases sharply when exploitation becomes reliable or widespread.
Recurring findings usually come from incomplete Asset Discovery, inconsistent patch management, inherited images, and configuration drift. In modern environments, you also need to watch the software supply chain: dependencies, containers, build pipelines, and third-party services can reintroduce the same weakness even after you patch a single host. Unknown or unmanaged assets (often called Shadow IT) are a common reason the same issues resurface.
Use a simple, repeatable triage model: focus first on externally exposed assets, high-value systems (identity, VPN, email, production), vulnerabilities with known exploits, and issues that enable remote code execution or privilege escalation. Then enforce patch SLAs and track progress using consistent metrics so remediation is steady, not reactive.
SynScan combines attack surface monitoring and continuous security auditing to keep your inventory current, flag high-impact vulnerabilities early, and help you turn raw findings into a practical remediation plan.